![]() When more than 90 seconds remain on the inactivity timer, the participation bar is green.The exact time remaining is visible on the participation bar, which also changes color as follows:.Participation has a variable inactivity timer, which obeys the following rules: While under the effect of Outnumbered, participation gains are increased by 50%. For example, joining WvW at participation tier 0 and defeating two invaders will award 150% participation, promoting the player to participation tier 1 with 16.67% participation towards tier 2. Participation beyond 100% will roll over to the next level with the remainder scaled down according to the next level. This feature allows players to focus on scouting and defending while still making progress.Įvery 100% participation will increase the player's participation tier. One player can be marked to receive shared credit for every five players in the squad. By joining a squad and being marked to receive shared participation, a player can receive participation from their entire squad.The amount of participation depends on the task and current participation tier, as shown in the table below. By actively participating in events (including repairing walls during a defense event), securing objectives, and killing enemies.Participation can be increased in two ways: Participation is earned by participating in a variety of WvW activities, such as capturing and defending objectives, completing events, and killing enemy players. ![]() Your participation level determines the number of reward track points you will earn each tick. Therefore, the maximum progress per tick is +439 (487 during Call of War events) for the core WvW maps and +329 for Edge of the Mists. Given to all characters during the Welcome Back event. World Weeklong Bonus during special events.ħ stacks applied account-wide after the conclusion of the 2018 Extra Life event.ġ0 stacks applied account-wide after the conclusion of the 2019 Extra Life event. This total does not include time-specific bonuses Can be used alongside the Guild Enhancement. These modifiers do not affect Potion of WvW Rewards and Instant Reward Track Progress.īonus depends on level of guild research. There are several ways to increase the amount of reward track progress earned. ^ If finishing a track would bring its progress to above 20,000 points, any "extra" points are granted an incomplete reward track at random, meaning that they are not lost.Upon completion of a reward track, the next reward track with the most progress (or a random one if all have equal progress) is automatically activated, unless the autorepeat icon (shaped like an infinity sign) has been checked, in which case it will restart the current track. ![]() There is no known way to reset a reward track without finishing it. Switching between tracks will save any progress made, and players can return to where they left off. Players can only make progress on a single reward track at a time, with one exception. Both potions grant points to the currently selected reward track, and are not affected by boosts. Instant Reward Track Progress is obtained on opening a chest from the Skirmish reward track, granting 25 points each. For the completion of a reward track 80 Potion of WvW Rewards are needed. Potion of WvW Rewards are obtained from Daily achievement reward chests that have a WvW objective and grant 250 points. Progress is also awarded on consuming Potion of WvW Rewards, or receiving Instant Reward Track Progress. The overall minimal time to complete a reward track is 3h 50m (46 ticks), where all available boosters increases the points per tick from 195 to 438. The minimum time for completing a reward track (without boosters) is 8h 35m (103 ticks), where 195 points are earned per tick. The progress in reward track is awarded at the end of each 5- minute scoring tick based on the player's current participation tier (see the table below), and whether the player is in a core WvW map. To complete a reward track 20,000 points are needed, and a reward is received every 500 points. Each reward track contains 40 rewards in total: 32 minor and 8 major, where the last reward is generally the most valuable. ![]() Each WvW Reward Track has 8 tiers, with each tier containing 4 minor and 1 major reward.
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